Post-Mesh Modeling

Major modeling is best done while the MeshFusion model is live — taking advantage of low-rez source meshes & Fusion mutability.
However, MeshFusion output meshes consist mostly of orderly quads — within Strips & over most surfaces — which are quite accommodating to detailing.

polyGun3_Mesh_4048Qw

Strips lie along very natural boundaries for ridges and channels — and their orderly row & column quads support the full spectrum of MODO's modeling tools. Here, the Push tool was used on the Strip's inner rows to create those ridges and channels



Tapping Inherited Source Mesh Structure

polyGun3_Mesh_4049Qw